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The VisualDSP++ IDDE can be used to debug the compiled code: | The VisualDSP++ IDDE can be used to debug the compiled code: | ||
* [[debugging_in_visualdsp# | * [[debugging_in_visualdsp# | ||
- | | + | * [[debugging_in_visualdsp# |
- | | + | * [[debugging_in_visualdsp# |
- | * [[debugging_in_visualdsp# | + | |
* [[debugging_in_visualdsp# | * [[debugging_in_visualdsp# | ||
* [[debugging_in_visualdsp# | * [[debugging_in_visualdsp# | ||
+ | \\ | ||
+ | note: use the [[debug_probe|Debug Probe]] to track program flow and variable states with very small impact to the run time behaviour. | ||
\\ | \\ | ||
===== Useful VisualDSP commands ===== | ===== Useful VisualDSP commands ===== |